Sony 9420156 Datasheet Page 5

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WIPEOUT PULSE - PSP
GAME MANUAL
82-04124-001-01
PLEASE DELIVER TO: JACK SILER
ART MACHINE DIGITAL DESIGN, LLC. | 9724 WASHINGTON BLVD. #203 | CULVER CITY, CA 90232 | T: 310.845.1626 | F: 310.839.4365 | WWW.AMACHINE.COM
SCEA 01 | 02 | 08
FINAL2
MV
Z, X,Z ......................Barrel roll left (when ship is in the air after a jump)
X,Z, X ......................Barrel roll right (when ship is in the air after a jump)
N, N ....................Side shift left
B, B ....................Side shift right
NOTE: Performing a barrel roll uses up a small amount of your ship’s shield
e
nergy, but if performed successfully you will gain a brief burst of speed. You
cannot perform a barrel roll if your ship does not have enough shield energy.
1. Current position 6. Total number of laps
2. Number of opponents
7. Speed
3.
Current la
p time
8. Energy level
4.
Best la
p time
9.
Current weapon or item
5. Current lap number
THE GAME SCREEN
ADDITIONAL CONTROLS
WipEout
®
Pulse uses profiles to save your progress and game settings. When
y
ou first start a game, the most recently saved profile will be automatically
l
oaded from the Memory Stick Duo
,
and a short introductory movie will play.
P
ress
S t
o skip the movie sequence and the Main Menu will be displayed.
I
f no existing profiles are found, the following message will be displayed:
No profile found on Memory Stick Duo
.
Would you like to create a profile now?”
Creating a profile will enable the autosave feature, which will automatically
save your progress after most races and when exiting some menu screens.
To create a profile, enter your name and tag and then press
S to access the
M
ain Menu.
Race Campaign Mode
Race Campaign Mode is an extensive series of race events arranged over
dozens of grids. Each grid is made up of cells, and each cell contains a
unique race event. Only one grid is unlocked at the start of the campaign.
Highlight a grid fr
om those available and pr
ess
S to access it.
Inside the chosen grid, highlight a cell to view the details of the event it con-
tains, including its speed class, the number of opponents who will be racing,
the track you will be racing on, and the objectives you will need to meet in
order to win gold, silver or bronze in the event. If the race features comput-
er-controlled opponents, press
F to adjust their difficulty. Press S to start
the event.
W
inning gold, silver or br
onze in an event will unlock the cells adjacent to it
in the grid. Do you have what it takes to unlock every cell, in every grid?
MAIN MENU
GETTING STARTED
1
2
7
8
9
3
4
6
5
6 7
WipeOutPulse_PSPManual_FM2 1/3/08 3:26 PM Page 8
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