After the Sound Forge software is installed and you start it for the first time, the registration wizard appears. This wizard offers easy steps that a
TABLE OF CONTENTS8Sound Forge processes. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148Auto Trim/
98USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 74.Click OK. The new command marker appears in the data window.Editing command propertiesRight
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST99Using regions Regions identify ranges of time and provide a way to subdivide an audio file. A
100USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Inserting regions using drag-and-dropOne of the easiest ways to insert a region is to drag a
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST1014.Specify a preset from the Preset drop-down list or configure a new setting using the dialo
102USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Inserting regions based on marker positionsSound Forge can automatically insert regions by u
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST103Editing regions in the Regions ListYou can also edit regions by double-clicking the region n
104USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Using the Regions ListThe Regions List contains information pertaining to all regions in the
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST105Changing region orderBy default, the Regions List displays regions in alphabetical order by
106USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Using the playlistOnce you create regions, you can arrange them in the playlist. Unlike the
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST107Understanding the playlist displayWhen you add a region to the playlist, its appearance is s
TABLE OF CONTENTS9Swap Channels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .166Tim
108USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Playing from the playlistThe playlist displays the sequential order in which regions play. T
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST109Using stop pointsYou can attach stop points to regions in the playlist. When Sound Forge enc
110USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Configuring the playlist as a cutlistWhen trimming lengthy recordings, configuring the playl
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST111Saving a playlist/cutlist fileYou can save a file's playlist/cutlist to an external fil
112USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7
8CHP. 8 RECORDING, EXTRACTING, AND BURNINGCHAPTER113Recording, Extracting, and BurningThis chapter describes recording audio in Sound Forge, extractin
114RECORDING, EXTRACTING, AND BURNING CHP. 82.From the Method drop-down list, choose Normal.3.Choose the destination data window for your recording. B
CHP. 8 RECORDING, EXTRACTING, AND BURNING11511.Click the Stop button ( ) to stop recording.12.Click the Close button to close the Record dialog.Record
116RECORDING, EXTRACTING, AND BURNING CHP. 88.To end timed recording, click the Stop button ( ).9.Click the Close button to close the Record dialog.Tr
CHP. 8 RECORDING, EXTRACTING, AND BURNING117Triggering by MIDI timecodeNote: You can specify a MIDI input port in the MIDI/Sync tab in the Preferences
TABLE OF CONTENTS10What is Acoustic Mirror? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183The aco
118RECORDING, EXTRACTING, AND BURNING CHP. 84.Choose the destination data window for your recording. By default, Sound Forge records into the active d
CHP. 8 RECORDING, EXTRACTING, AND BURNING1198.Click the Record button ( ) in the Record dialog. 9.Click the Stop button ( ) to stop recording.10.Click
120RECORDING, EXTRACTING, AND BURNING CHP. 8Automatic retake (automatically rewind)Automatic retake mode is the easiest method of recording. Recording
CHP. 8 RECORDING, EXTRACTING, AND BURNING121Adjusting for DC offsetThe DC adjust check box instructs Sound Forge to compensate for DC offsets generate
122RECORDING, EXTRACTING, AND BURNING CHP. 8Playing back recorded audioAudition your recorded audio by playing it back in the Record dialog. Click the
CHP. 8 RECORDING, EXTRACTING, AND BURNING123Using remote recording modeClick the Remote button to put Sound Forge into Remote Recording mode. In this
124RECORDING, EXTRACTING, AND BURNING CHP. 8Synchronizing with other devicesClick the Sync Out button to configure synchronization options for recordi
CHP. 8 RECORDING, EXTRACTING, AND BURNING125Viewing input levelsThe input meters on the Record dialog show the level of the incoming signal. For recor
126RECORDING, EXTRACTING, AND BURNING CHP. 8Configuring gap detectionDuring recording, Sound Forge continually listens for gaps (or drop-outs) that oc
CHP. 8 RECORDING, EXTRACTING, AND BURNING127Extracting audio from CDsSound Forge allows you to extract 44,100 Hz, 16-bit, stereo data from CD.Tip: Dou
TABLE OF CONTENTS11MIDI triggers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
128RECORDING, EXTRACTING, AND BURNING CHP. 86.Click OK. Sound Forge begins extracting data from the CD and displays a progress meter.Previewing CD tra
CHP. 8 RECORDING, EXTRACTING, AND BURNING1292.Choose a setting from the Action drop-down list:•Burn audio begins recording audio to your CD when you c
130RECORDING, EXTRACTING, AND BURNING CHP. 8Closing a CDClosing the CD allows you to listen to it in an audio CD player. However, you cannot add track
9CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIOCHAPTER131Editing, Repairing, and Synthesizing AudioThis chapter introduces some of Sound Forge’s ad
132EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Overwriting a selection1.Open the Voiceover.pca file.2.Create a selection containing “Wow.”3.Copy
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO133Replicating a selection1.Open the Voiceover.pca file.2.Create a selection containing “Wow.”3.Copy
134EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Repeating an operationOnce you perform an operation on an audio file, you can quickly repeat it wi
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO135Pasting, mixing, and crossfading with drag-and-dropYou can drag an audio selection and paste, mix,
136EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Mixing1.Open the Voiceover.pca and Drumhit.pca audio files.2.Select all audio data in the Drumhit
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO137Creating new windows with drag-and-dropDrag-and-drop also allows you to create a new data window f
TABLE OF CONTENTS12Loops . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
138EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Repairing audioSound Forge provides several ways to repair audio glitches.Copying the other channe
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO139Interpolating new audioThis is the most basic method of repairing glitches. Sound Forge simply int
140EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 92.Create a 5 to 50 ms selection containing the damaged audio.Note: The maximum allowed replace tim
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO141Synthesizing audioSound Forge allows you to generate custom tones and waveforms for use in your au
142EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Generating audio with frequency modulationSound Forge’s FM Synthesis feature can be used to create
CHP. 9 EDITING, REPAIRING, AND SYNTHESIZING AUDIO143Specifying the number and arrangement of operatorsDragging the Configuration slider changes the gr
144EDITING, REPAIRING, AND SYNTHESIZING AUDIO CHP. 9Generating simple waveformsThe Simple Synthesis tool is used to generate simple waveforms of a giv
10CHP. 10 PROCESSING AUDIOCHAPTER145Processing AudioThis chapter provides descriptions of processing presets and previews as well as an overview of al
146PROCESSING AUDIO CHP. 10Creating presetsYou can also create custom effects and save them as presets. 1.Open the Voiceover.pca file.2.From the Proce
CHP. 10 PROCESSING AUDIO147Customizing previews for the current process1.Right-click the dialog and choose Configuration from the shortcut menu. The P
TABLE OF CONTENTS13Working in the frequency domain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .245Fast Fourier Tran
148PROCESSING AUDIO CHP. 10Reactive previewingSelecting the Reactive previewing check box allows you to update previews in real time by manipulating t
CHP. 10 PROCESSING AUDIO149Auto Trim/CropAuto Trim/Crop removes silence from an audio file. In addition, this function automatically fades the endpoin
150PROCESSING AUDIO CHP. 10Release threshold Determines the threshold level for detection of the trim/crop end point: -Inf. indicates complete silence
CHP. 10 PROCESSING AUDIO151Converting a file’s bit depth1.Open the Musicbed.pca file.2.From the Process menu, choose Bit-Depth Converter.3.From the Bi
152PROCESSING AUDIO CHP. 10Noise shapingDetermines the aural positioning of quantization noise. Using this control, you can shift the noise into audio
CHP. 10 PROCESSING AUDIO153Using the Channel Converter1.Open the Voiceover.pca file. Notice that this is a mono file.2.From the Process menu, choose C
154PROCESSING AUDIO CHP. 10DC OffsetAudio that is not centered around the zero baseline in the waveform display is said to have a DC offset. DC offset
CHP. 10 PROCESSING AUDIO155EQThe EQ options available in the Process menu depend upon whether you are using the full version of Sound Forge or the Scr
156PROCESSING AUDIO CHP. 10Creating a custom graphic fade1.Open the Musicbed.pca file.2.Select the first half of the audio (approximately 5 seconds).3
CHP. 10 PROCESSING AUDIO157Fade - Fade OutThe Fade Out command is used to linearly fade a selection from a volume of 0 dB to a volume of -Inf. The siz
TABLE OF CONTENTS14Audio data compression and decompression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267Transparent playback and reco
158PROCESSING AUDIO CHP. 10Invert/FlipThe Invert/Flip command inverts the audio selection at its baseline, in effect reversing its polarity. Inverting
CHP. 10 PROCESSING AUDIO159Normalizing Audio1.Open the Musicbed.pca file.2.From the Process menu, choose Normalize. The Normalize dialog appears.3.Fro
160PROCESSING AUDIO CHP. 10Normalize toThis fader specifies the level to which the highest peak should be set.• With Peak level, if the peak level is
CHP. 10 PROCESSING AUDIO161If values have never been calculated, two dashes display. Click Scan Levels to calculate values.Note: If the RMS level neve
162PROCESSING AUDIO CHP. 10Creating a panA pan is used to control the apparent position of a sound between the left and right channels of a stereo fil
CHP. 10 PROCESSING AUDIO163Pan/Expand controlsThe following controls are located in the Pan/Expand dialog if you are using the full version of Sound F
164PROCESSING AUDIO CHP. 10Downsampling audio 1.Open the Musicbed.pca file. 2.Right-click the data window and choose Properties from the shortcut menu
CHP. 10 PROCESSING AUDIO165Interpolation accuracyThe Interpolation accuracy value determines the complexity of the interpolation method used during re
166PROCESSING AUDIO CHP. 10Swap ChannelsThe Swap Channels command allows you to exchange the right and left channels if you are working with a stereo
CHP. 10 PROCESSING AUDIO167Note: Once audio data is clipped, it cannot be restored by performing a second Volume operation. The initial Volume operati
1CHP. 1 INTRODUCTIONCHAPTER15IntroductionIntroducing Sound ForgeThank you for purchasing Sound Forge® and for your continued support of the Sony Pictu
168PROCESSING AUDIO CHP. 10
11CHP. 11 APPLYING EFFECTSCHAPTER169Applying EffectsEffects, or plug-ins, can be used to improve the quality of the audio or to create special artisti
170APPLYING EFFECTS CHP. 11Saving effect settings as a custom presetOnce you have adjusted the parameters in the effect dialog, you may want to save y
CHP. 11 APPLYING EFFECTS171Applying effects using the Plug-In Chainer1.Select the data you want to process. If no data is selected, Sound Forge applie
172APPLYING EFFECTS CHP. 11Adding plug-ins to a chainYou can add plug-ins to a chain in the Plug-In Chainer in several ways.Adding a plug-in to a chai
CHP. 11 APPLYING EFFECTS1733.Drag the plug-in(s) from the Plug-In Manager window to the Plug-In Chainer window. The selected plug-in(s) are added to t
174APPLYING EFFECTS CHP. 11Arranging plug-ins on a chainYou can arrange the order of plug-ins in the chain in either the Plug-In Chainer or the Plug-I
CHP. 11 APPLYING EFFECTS175Removing plug-ins from a chainTo remove a specific plug-in from a chain, select it and click the Remove Selected Plug-In bu
176APPLYING EFFECTS CHP. 11Loading plug-in chainsOnce you have saved a plug-in chain, you can easily load it into the Plug-In Chainer.Loading a plug-i
CHP. 11 APPLYING EFFECTS177Organizing effects in the DX Favorites menuThe DX Favorites menu provides easy access to the plug-ins you use most frequent
16INTRODUCTION CHP. 1System requirementsThe following lists the minimum system requirements for using Sound Forge and Screenblast Sound Forge:• 400 MH
178APPLYING EFFECTS CHP. 11Automating Effect ParametersWhen you add an effect that supports automation to the Plug-In Chainer, a list of the effect’s
CHP. 11 APPLYING EFFECTS179Adjusting effect parameters with envelopesAn envelope is displayed in the data window for each effect parameter that you&ap
180APPLYING EFFECTS CHP. 11Removing effect automation envelopesClick the Automate None button ( ) in the Plug-In Chainer to remove all automation enve
CHP. 11 APPLYING EFFECTS181Setting fade propertiesYou can adjust the fade curve for each envelope segment individually. To change the fade curve, righ
182APPLYING EFFECTS CHP. 11
12CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMERCHAPTER183Using Acoustic Mirror and Wave HammerThis chapter is designed to familiarize you with Sound F
184USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 123.Click the Browse button located next to the Impulse field and locate the Acoustic Mirror Impulse Fil
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER185The Acoustic Mirror dialogThe Acoustic Mirror dialog contains four tabs: General, Envelope, Summary, a
186USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Quality/speedThe Quality/Speed slider allows you to strike a balance between the quality and speed of
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER187The horizontal axis of the graph represents the time of the impulse file and the vertical axis represe
CHP. 1 INTRODUCTION17The Contents tab provides a list of available help topics. Double-click a closed book ( ) to open the pages, and then click on a
188USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Wet OutThis control is identical to the Wet Out fader on the General tab. For more information, see We
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER189Auto-detect timing spikesThis option specifies that the timing spikes exist near the start and end of
190USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Recovering an impulse from an electronic deviceTo recover an impulse from an electronic device, you ne
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER191Other impulsesAny number of methods can be used to create an impulse, including starter pistols, clap
192USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Trimming the impulse fileAfter the impulse file is recovered, it may still require minor trimming. In
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER193Using the new impulse fileTo use your new impulse file, open the Acoustic Mirror dialog and choose it
194USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12We have included several short files on the Sound Forge CD-ROM to allow you to experiment with this te
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER195Troubleshooting Acoustic MirrorThe following sections describe problems that may be encountered when w
196USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Recovered impulse is too noisyTo maximize the impulse’s signal-to-noise ratio, you should verify that
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER197What is Wave Hammer?Sony Pictures Digital’s Wave Hammer DirectX plug-in is an audio mastering tool con
The information contained in this manual is subject to change without notice and does not represent a guarantee or commitment on behalf of Sony Pictu
18INTRODUCTION CHP. 1About Your PrivacySony Pictures Digital respects your privacy and are committed to protecting personal information. Your use of t
198USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Output gainThe Output gain fader allows you to determine how much the audio signal is boosted followin
CHP. 12 USING ACOUSTIC MIRROR AND WAVE HAMMER199Input/Output meterThis meter allows you to monitor the level of the incoming and outgoing signals. Whe
200USING ACOUSTIC MIRROR AND WAVE HAMMER CHP. 12Input/Output meterThis meter allows you to monitor the level of the incoming and outgoing signals. Whe
13CHP. 13 WORKING WITH MIDI/SMPTECHAPTER201Working with MIDI/SMPTEThis chapter describes using Sound Forge in conjunction with internal and external M
202WORKING WITH MIDI/SMPTE CHP. 13Triggering file playbackUsing the MIDI Keyboard or any other MIDI device to trigger audio playback in Sound Forge in
CHP. 13 WORKING WITH MIDI/SMPTE203Starting playback1.From the Options menu, choose MIDI In/Out, and choose Trigger from MIDI Timecode from the submenu
204WORKING WITH MIDI/SMPTE CHP. 136.Enter 1 in the Channel box and C-4 in the Note box.7.Click OK. A small musical note appears adjacent to the “Wow”
CHP. 13 WORKING WITH MIDI/SMPTE205Triggering playback from additional internal/external MIDI devicesThe basic concepts of MIDI routing and triggering
206WORKING WITH MIDI/SMPTE CHP. 13Sound Forge and MIDI timecode synchronizationMIDI timecode (MTC) is a method of using SMPTE timing signals to synchr
CHP. 13 WORKING WITH MIDI/SMPTE207Turning on MIDI input synchronization1.From the Options menu, choose Preferences. The Preferences dialog appears.2.C
2CHP. 2 OPTIMIZING FOR SOUND FORGECHAPTER19Optimizing for Sound ForgeThis chapter contains information on configuring your system to optimize the perf
208WORKING WITH MIDI/SMPTE CHP. 13Configuring the sequencer1.Specify the sequencer’s MIDI input port that corresponds to Sound Forge’s MIDI output por
14CHP. 14 SAMPLINGCHAPTER209SamplingUsed in conjunction with the Sampler Tool, Sound Forge’s powerful editing capabilities allow you to create, edit,
210SAMPLING CHP. 14Internal samplersInternal samplers are cards installed in your system that, unlike typical sound cards, actually allow sounds to be
CHP. 14 SAMPLING211Creating a sampler configurationThe Sampler Configuration dialog allows you to create new sample configurations that can be saved a
212SAMPLING CHP. 148.Select the Send request when retrieving samples check box if you want the Sampler Tool to send a request for the sample to the sa
CHP. 14 SAMPLING213Saving sampler configurationsOnce you complete a sampler configuration, you can save it as a preset and quickly access it in the fu
214SAMPLING CHP. 14MIDI unity note and Fine tuneOnce you specify a configuration in the Sampler dialog, the Sampler area near the bottom of the dialog
CHP. 14 SAMPLING215Configuring the MIDI Keyboard output port and channel1.Click the MIDI Out button ( ) and choose an output device from the menu. 2.C
216SAMPLING CHP. 14Setting up MIDI/SDS hardwareTo use MIDI/SDS protocol with an external sampler that supports MIDI/SDS, you must install a MIDI card
CHP. 14 SAMPLING217Troubleshooting SCSI/SMDIA brief description of some common problems encountered with SCSI and samplers follows. Conflicting SCSI I
20OPTIMIZING FOR SOUND FORGE CHP. 2Increasing preload sizeThe preload size value determines how much sound data Sound Forge prepares and loads into th
218SAMPLING CHP. 14Adaptec 1540/1542CF does not recognize a samplerIf the Adaptec 1540/1542CF does not recognize the sampler, a change may be required
15CHP. 15 LOOPINGCHAPTER219LoopingSound Forge is an excellent tool for creating loops and provides the perfect compliment to Sony Pictures Digital’s r
220LOOPING CHP. 15Creating a sustaining loop1.Open the Drumhit.pca file and create a selection containing the snare hit at the beginning of the wavefo
CHP. 15 LOOPING221Creating a sustaining loop with a release loopTo add a release loop to the sustaining loop created in the previous procedure, you mu
222LOOPING CHP. 15Looping techniquesDepending upon the source material, creating a natural-sounding loop can be a difficult task. Many factors beyond
CHP. 15 LOOPING223Avoid very short loopsIf the loop is shorter than ~50 ms (1/20 Hz), the pitch of the loop may not equal the sample pitch. Pitch-tuni
224LOOPING CHP. 15Displaying the Loop Tuner1.Open the Loop.pca file. A sustaining loop appears in the data window.2.From the View menu, choose Loop Tu
CHP. 15 LOOPING225Switching between the sustain and release loopsWhen working with a file that contains sustain and release loops, you can quickly tog
226LOOPING CHP. 15Fine-tuning loop pointsYou can use the Loop Tuner to fine-tune loop points in three ways:• To move loop points by small amounts, use
CHP. 15 LOOPING227Using the Crossfade Loop tool1.Open the Loop.pca file. A sustaining loop appears in the data window.2.From the Too l s menu, choose
CHP. 2 OPTIMIZING FOR SOUND FORGE21Turning on passive updating for video displaysFrom the Options menu, choose Video, and choose Passive Update from t
228LOOPING CHP. 15Creating loops for ACIDSound Forge is an excellent tool for creating and editing loops to be imported into any of the ACID family of
CHP. 15 LOOPING2294.Select the Loop radio button. The Root note for transposing and Number of beats boxes activate.5.Choose one of the following optio
230LOOPING CHP. 15Creating an ACID beatmapped fileACID beatmapped files can change tempo and pitch to match an ACID project. You must specify the file
CHP. 15 LOOPING231Editing loops for ACIDSound Forge provides a number of tools to prepare audio for use in ACID.Halving or doubling a loopThese comman
232LOOPING CHP. 15Rotating audioYou can move the beginning of a loop to the end, or the end of a loop to the beginning by rotating the audio. From the
CHP. 15 LOOPING233Setting loop tempoYou can calculate, and if necessary edit, the tempo of your loops. Loop tempo is especially important if the loop
234LOOPING CHP. 15
16CHP. 16 WORKING WITH VIDEOCHAPTER235Working with VideoSound Forge supports opening and saving Microsoft® Audio and Video Interleave (AVI), Windows M
236WORKING WITH VIDEO CHP. 16Changing video strip heightYou can change the video strip height by dragging the thin bar at the bottom of the video stri
CHP. 16 WORKING WITH VIDEO237Animating the video stripDuring playback of a video file, the video strip can display animated or still frames. This can
22OPTIMIZING FOR SOUND FORGE CHP. 2
238WORKING WITH VIDEO CHP. 16Previewing files with videoIf you are working with a media file that contains video, you can use the Video Preview window
CHP. 16 WORKING WITH VIDEO239Changing the Video Preview settingsThe Video Preview window can be configured in a number of ways to make it more useful.
240WORKING WITH VIDEO CHP. 163.Click Properties and adjust the following settings as needed:• If your source media does not conform to DV standards, c
CHP. 16 WORKING WITH VIDEO241Detaching video from an audio fileYou can use Sound Forge to detach the video stream from a media file.1.Open the media f
242WORKING WITH VIDEO CHP. 16Configuring your video settingsYou can use the Video tab on the Preferences dialog to choose your video settings. From th
CHP. 16 WORKING WITH VIDEO2435.From the Temp la t e drop-down list, select a template for rendering and compressing the file. You can click Custom to
244WORKING WITH VIDEO CHP. 16
17CHP. 17 USING SPECTRUM ANALYSISCHAPTER245Using Spectrum Analysis This chapter introduces you to the concept of frequency and describes Sound Forge’s
246USING SPECTRUM ANALYSIS CHP. 17Fast Fourier TransformA Fourier transform is computationally intensive and for this reason it is common to use a tec
CHP. 17 USING SPECTRUM ANALYSIS2474.Use the toolbar at the top of the window to set your display options.Tip: You can also click the Settings button (
3CHP. 3 LEARNING THE SOUND FORGE WORKSPACECHAPTER23Learning the Sound Forge WorkspaceThis chapter provides a detailed overview of Sound Forge toolbars
248USING SPECTRUM ANALYSIS CHP. 17Right-click the graph and choose Show Position from the shortcut menu to toggle the display of ToolTips. The setting
CHP. 17 USING SPECTRUM ANALYSIS249Changing the zoom levelZooming can be accomplished in several ways:1.Drag on the graph to draw a box around the area
250USING SPECTRUM ANALYSIS CHP. 176.Click OK. 7.Use the Slice slider to add/remove slice graphs in the Spectrum Analysis dialog.Creating and comparing
CHP. 17 USING SPECTRUM ANALYSIS251Using a sonogramThe sonogram is another way of displaying spectral data variations over time. In a sonogram, the hor
252USING SPECTRUM ANALYSIS CHP. 17Right-click the sonogram and choose Show Position from the shortcut menu to toggle the display of ToolTips. The sett
CHP. 17 USING SPECTRUM ANALYSIS253Adjusting color intensityAdjust the sonogram’s color intensity using the Color slider located directly beneath the s
254USING SPECTRUM ANALYSIS CHP. 17Smoothing window Choose a setting from the Smoothing window drop-down list to determine the window function applied
CHP. 17 USING SPECTRUM ANALYSIS255Maintain last monitored viewSelecting this check box “freezes” the appearance of the spectrum graph when playback st
256USING SPECTRUM ANALYSIS CHP. 17
AAPPENDIX A SHORTCUTSAPPENDIX257ShortcutsKeyboard shortcutsProject file commandsMagnification and view commandsPress ResultCreate a new data window.Op
24LEARNING THE SOUND FORGE WORKSPACE CHP. 3Using the mouse wheel Sound Forge allows you to use your mouse wheel to navigate audio files. The following
258SHORTCUTS APPENDIX AData window edit commands++Go to the previous data window.+Tile the data windows vertically.+Cascade the data windows.Show/hide
APPENDIX A SHORTCUTS259Create a loop from the current selection.+Create a loop from the current selection without displaying the Edit Sample dialog.St
260SHORTCUTS APPENDIX ACursor movementPress Cursor moves to / Move one pixel right/left.++ / ++Move one audio sample right/left.+ / +Previous/next v
APPENDIX A SHORTCUTS261Selecting dataPress To select from cursor toShow the Set Selection dialog.+ / +Select from the cursor to the next/previous scr
262SHORTCUTS APPENDIX ANavigation and playback Record dialog keyboard shortcutsPress Result+<Number>Save a view in cell <Number> where <
APPENDIX A SHORTCUTS263Plug-In ChainerRegions List PlaylistPress Result+Preview audio through plug-in chain.++Process selection using the plug-in chai
264SHORTCUTS APPENDIX AMouse wheel shortcutsAdditional mouse shortcutsSelect allDouble-click the waveform display to select the entire sound file. Tri
APPENDIX A SHORTCUTS265Go to markerDouble-click a marker tag in the ruler to move the cursor to the position of the marker.Set selection to region/loo
266SHORTCUTS APPENDIX A
BAPPENDIX B MICROSOFT AUDIO COMPRESSION MANAGERAPPENDIX267Microsoft Audio Compression ManagerThe Microsoft Audio Compression Manager (ACM) is a standa
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE25Floating and docking windowsWith the many features in Sound Forge, it is easy for the workspace to become c
268MICROSOFT AUDIO COMPRESSION MANAGER APPENDIX BThe Sound Mapper functions as follows. When faced with a sound file recorded at an unusual sample rat
CAPPENDIX C SMPTE TIMECODEAPPENDIX269SMPTE TimecodeThe Society of Motion Picture and Television Engineers (SMPTE) timecode may be one of the most misu
270SMPTE TIMECODE APPENDIX CSMPTE 30 (30 fps, Audio)SMPTE 30 is an audio-only format and runs at exactly 30 fps. SMPTE 30 is commonly used when synchr
DAPPENDIX D USING CSOUND, MTU, IRCAM, BICSF, AND EBICSF FILESAPPENDIX271Using CSOUND, MTU, IRCAM, BICSF, and EBICSF FilesAlthough Sound Forge supports
272USING CSOUND, MTU, IRCAM, BICSF, AND EBICSF FILES APPENDIX D4.Configure the following parameters:• Specify a sample rate from the Sample rate drop-
INDEXiIndexSymbols122AACIDCreating loops for, 228–233Loop Creation Tools toolbar, 35, 230Acoustic Mirror, 183–196Adjusting impulse length, 187Envelope
INDEXiiBit depthChanging, 84Converter, 150For CD burning, 128Blinking status while recording, 126Burning CDs, 128proper use of software, 130CCalculati
INDEXiiiCutlist, 110–111Adding regions to, 110copying to the clipboard, 111Creating a new file from, 110Deleting all cutlist regions, 110Opening cutli
INDEXivExportingto CLIÉ devices, 67to Net MD devices, 67Extended summary information, 89ExternalMIDI devices, 205Monitors, 239Samplers, 209Extract Reg
INDEXvInternalMIDI devices, 205Samplers, 210Interpolating audio to repair glitches, 139Introducing Sound Forge, 15Invert/Flip, 158IRCAM, 271KKeyboardM
26LEARNING THE SOUND FORGE WORKSPACE CHP. 3Floating a windowDrag the handle on the left side of a docked window away from the edge of the workspace.Hi
INDEXviNavigation toolbar, 31Net MD devicesexporting to, 67New windowCreating, 52Creating for each recorded take, 120Creating through drag-and-drop, 1
INDEXviiPresets, 145Creating, 146Deleting, 146Managing, 177Using, 145PreviewingCuts, 59Operations, 146video, 238Previewing effect automation, 179Previ
INDEXviiiReplicatingAudio, 132Regions in the playlist, 108Resampling, 163Downsampling, 164Upsampling, 164Restoring a selection, 80Reverse, 165Rotating
INDEXixSpectrum analysis, 245–253FFT, 246Sonogram, 251–253Spectrum graph, 246Spectrum graph, 246Ceiling, 254changing zoom level, 249Displaying, 246Dis
INDEXxTrimming impulse files for Acoustic Mirror, 192TroubleshootingAcoustic Mirror, 195MIDI Keyboard, 215SCSI/SMDI, 217System performance, 19–21Tunin
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE27The data windowData windows contain audio data (as a waveform) as well as a number of controls and commands
TABLE OF CONTENTS1Table of ContentsIntroduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15Introducin
28LEARNING THE SOUND FORGE WORKSPACE CHP. 3Displaying data window componentsSound Forge allows you to customize the appearance of individual data wind
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE29To o l ba r sSound Forge’s toolbars contain buttons used to quickly execute many of the program’s commands
30LEARNING THE SOUND FORGE WORKSPACE CHP. 3Standard toolbarThe Standard toolbar displays by default when you start Sound Forge. The buttons on this to
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE31Navigation toolbarThe Navigation toolbar contains buttons used to navigate within the current data window.V
32LEARNING THE SOUND FORGE WORKSPACE CHP. 3Status/Selection toolbarThe Status/Selection toolbar contains buttons used to specify a file’s status forma
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE33Process toolbarThe Process toolbar contains buttons corresponding to all commands located in the Process me
34LEARNING THE SOUND FORGE WORKSPACE CHP. 3Effects toolbarIf you are using the full version of Sound Forge, the Effects toolbar contains buttons corre
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE35Tools toolbarThe Tools toolbar contains buttons corresponding to commands in the Tools menu.Levels toolbarT
36LEARNING THE SOUND FORGE WORKSPACE CHP. 3Tempo windowThe ACID Loop Creation Tools toolbar also contains a Tempo window that appears to the right of
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE37MetersMeters display audio levels in a number of different places in Sound Forge: the Play Meters show audi
TABLE OF CONTENTS2The main screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24Ma
38LEARNING THE SOUND FORGE WORKSPACE CHP. 3PPM scales are useful for monitoring peak levels. The meters use a fixed integration time (5 or 10 ms) that
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE39ControlsA major step in mastering Sound Forge is becoming familiar with the controls used to set and adjust
40LEARNING THE SOUND FORGE WORKSPACE CHP. 3Understanding the envelope graphTo use the envelope graph, you must first understand what it represents. In
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE41Adding an envelope point1.Hover over the envelope.2.Double-click the mouse. A point is added to the envelop
42LEARNING THE SOUND FORGE WORKSPACE CHP. 3Selecting data in stereo filesWhen editing a stereo file, the waveform display is divided into three sectio
CHP. 3 LEARNING THE SOUND FORGE WORKSPACE435.Position the tool near the bottom of the right channel and notice its appearance. The tool displays as .
44LEARNING THE SOUND FORGE WORKSPACE CHP. 3Single-channel editingStereo files are held together by the nature of their stereo format. Because of this,
4CHP. 4 GETTING STARTEDCHAPTER45Getting StartedSound Forge is a state-of-the-art digital audio editing tool for users from all musical backgrounds. It
46GETTING STARTED CHP. 4Getting media filesSound Forge can open a variety of audio and video files. There are three main methods for locating, preview
CHP. 4 GETTING STARTED472.Locate and select a media file using the Look in drop-down list at the top of the dialog.3.To preview the file before adding
TABLE OF CONTENTS3Creating a project. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .45G
48GETTING STARTED CHP. 4Extracting audio from CDThe Explorer window allows you to easily extract audio from a CD into a data window. Each audio track
CHP. 4 GETTING STARTED49Working with video filesSound Forge has the ability to open and save many video file formats. The video files cannot be edited
50GETTING STARTED CHP. 4Playing a fileAfter you open a file, you can play it by clicking the Play All button ( ) on the transport bar. For more inform
CHP. 4 GETTING STARTED51Playing in Loop Playback modeYou can play an entire file or a selection in Loop Playback mode. In Loop Playback mode, Sound Fo
52GETTING STARTED CHP. 4Viewing selection statisticsChoosing Statistics from the Tools menu displays a Statistics dialog showing information about the
CHP. 4 GETTING STARTED53Active data windows vs. inactive data windowsWhen multiple data windows are displayed on the workspace, only the window curren
54GETTING STARTED CHP. 4Using the Save As dialogThe Save As dialog allows you to save an audio file with a new name, in an alternate format, or with n
CHP. 4 GETTING STARTED55Fast video resizingThis option applies to file types that contain a video stream. Selecting the Fast video resizing check box
56GETTING STARTED CHP. 4Saving files as a workspaceTo accommodate complex editing scenarios, Sound Forge allows you to save the entire workspace as an
CHP. 4 GETTING STARTED57CopyingYou can copy audio data from a data window to the clipboard without changing the original file. Once audio data is on t
TABLE OF CONTENTS4Navigating, Zooming, and Selecting. . . . . . . . . . . . . . . . . . . . . . . 69Setting the cursor position . . . . . . . . . . .
58GETTING STARTED CHP. 4PastingOnce audio data is on the clipboard, you can paste or mix it into an existing data window or use it to create a new dat
CHP. 4 GETTING STARTED59Previewing a cutSound Forge allows you to preview cuts prior to performing the edit. This option allows you to determine if yo
60GETTING STARTED CHP. 4Trimming/CroppingTrimming allows you to retain a selection while deleting all surrounding data.1.Create a selection containing
CHP. 4 GETTING STARTED616.Verify that the Source and Destination volume faders are set to 0 dB and click OK. The drum hit is mixed equally with the sp
62GETTING STARTED CHP. 4Using the Undo/Redo History windowThe Undo/Redo History window may seem confusing at first, but you will find it invaluable on
CHP. 4 GETTING STARTED632.In the Undo pane, click the corresponding to the Mix operation. The audio file plays without the drum track.3.Select the M
64GETTING STARTED CHP. 4Clearing the Undo/Redo History for the current fileClearing the current file’s Undo/Redo History frees up disk space by deleti
CHP. 4 GETTING STARTED65Experimenting with status formatsYou can experiment with the Voiceover.pca file to see how status formats affect values in the
66GETTING STARTED CHP. 4To quickly change a file’s status format, right-click any of the data window’s status display boxes and choose a new format fr
CHP. 4 GETTING STARTED67Rendering filesOnce you are finished editing a Sound Forge project (.frg) file, you can save it to any type of media file supp
TABLE OF CONTENTS5Changing the bit depth. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .84Increas
68GETTING STARTED CHP. 4Recovering files after a crashIf Sound Forge terminates improperly, you can recover all open and unsaved audio files not opene
5CHP. 5 NAVIGATING, ZOOMING, AND SELECTINGCHAPTER69Navigating, Zooming, and SelectingThis chapter introduces some of Sound Forge’s navigation and sele
70NAVIGATING, ZOOMING, AND SELECTING CHP. 5Previewing audio with pre-rollMany audio editing operations depend upon accurate placement of the cursor in
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING712.Place the mouse pointer over the word “Wow,” and click. A small vertical marker, representing the cursor,
72NAVIGATING, ZOOMING, AND SELECTING CHP. 54.Double-click anywhere in the overview bar. The cursor position updates and centers in the data window.Pla
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING73Zooming the time ruler (horizontal)The current time ruler magnification ratio appears in the lower-right co
74NAVIGATING, ZOOMING, AND SELECTING CHP. 5Changing the zoom ratioTo edit the zoom ratio, use the Zoom In/Out spin control located adjacent to the zoo
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING75Changing the level zoomTo edit the level ruler zoom, use the Zoom In/Out spinner control located above the
76NAVIGATING, ZOOMING, AND SELECTING CHP. 5Using zooming shortcutsZooming to a selection1.Create a selection. If no selection is created, this functio
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING77Zooming the time ruler with the Magnify tool1.Drag the Magnify tool on the waveform to make a small selecti
TABLE OF CONTENTS6Using regions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
78NAVIGATING, ZOOMING, AND SELECTING CHP. 5Selecting audio using start and end valuesYou can select audio by dragging the mouse or by using keyboard s
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING79Zero-crossing preferenceWhen using a Snap-Zero command, you can configure Sound Forge to snap to positive s
80NAVIGATING, ZOOMING, AND SELECTING CHP. 5Restoring a selectionIf you lose a selection while editing, you can restore it by choosing Toggle Selection
CHP. 5 NAVIGATING, ZOOMING, AND SELECTING81Displaying the Views toolbar1.From the View menu, choose Toolbars. 2.Select the Views check box and click O
82NAVIGATING, ZOOMING, AND SELECTING CHP. 5
6CHP. 6 CHANGING FILE ATTRIBUTES AND FORMATSCHAPTER83Changing File Attributes and FormatsThis chapter deals with the file attributes and formats Sound
84CHANGING FILE ATTRIBUTES AND FORMATS CHP. 6Changing the sample rateThe sample rate is the number of samples per second, measured in hertz (Hz), used
CHP. 6 CHANGING FILE ATTRIBUTES AND FORMATS85Decreasing bit depthTo maximize storage space, larger sound files (24- and 16-bit) are frequently convert
86CHANGING FILE ATTRIBUTES AND FORMATS CHP. 6Noise shaping dangersNoise shaping places quantization noise near the audio’s Nyquist frequency, a value
CHP. 6 CHANGING FILE ATTRIBUTES AND FORMATS87NormalizingNormalizing a file prior to decreasing its bit depth ensures that the entire dynamic range is
TABLE OF CONTENTS7Extracting audio from CDs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .127Previewing
88CHANGING FILE ATTRIBUTES AND FORMATS CHP. 6Specifying the audio destinationThe Destination radio buttons in the Mono To Stereo dialog allow you to s
CHP. 6 CHANGING FILE ATTRIBUTES AND FORMATS89Adding summary informationSpecific audio file types allow you to store text fields of summary information
90CHANGING FILE ATTRIBUTES AND FORMATS CHP. 6Editing extended summary information1.Select the field to be edited in the Fields pane. Its contents disp
7CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLISTCHAPTER91Using Markers, Regions, and the Playlist/CutlistThis chapter describes the use of mar
92USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Using markersA marker is a tag placed in an audio file that is used as a reference point. Mar
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST93Customizing automatic labelingYou can customize the way that Sound Forge names new files, mar
94USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Changing the marker positionYou can change a marker’s position by dragging it to a new locati
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST95Detecting and marking clippingThe clip indicators in the play meters help you determine wheth
96USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST CHP. 7Using command markers in streaming media filesCommand markers add interactivity to media stre
CHP. 7 USING MARKERS, REGIONS, AND THE PLAYLIST/CUTLIST97Defining Scott Studios data commandsFor WAV files using Scott Studios data, command markers c
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